Scene Fusion in AR
An Indoor Scene Recognition-Based 3D Registration Mechanism for Real-Time AR-GIS Visualization in Mobile Applications
An Indoor Scene Recognition-Based 3D Registration Mechanism for Real-Time AR-GIS Visualization in Mobile Applications
Building the ‘AR-Cloud’: Part One – Edward Miller – Medium
Why we’re building a realtime, 3D map of the world that machines can understand
Source: medium.com/@TweetEdMiller/building-the-ar-cloud-part-one-72a7c5cd9697
Because cameras need world-scale VPS
Source: medium.com/sturfee/why-gps-wont-be-enough-for-the-ar-era-2c647b6f3352
Best Use of Augmented Reality – hard to tell: http://wbby.co/mob-ar
iPhone X’s TrueDepth front-facing camera might help to get better results in tracking.
Use the information provided by a face tracking AR session to place and animate 3D content.
https://developer.apple.com/documentation/arkit/creating_face_based_ar_experiences
And some random notes on floor plans. Interesting post about exactly that:
There are products in this area as well:
General IoT cloud providers explained.
https://www.rcrwireless.com/20160906/telco-cloud/iot-cloud-providers-tag31-tag99
On a side note: Rolex:
A bunch of interesting new capabilities have been introduced with iOS 11.3.
Detect known 2D images in the user’s environment, and use their positions to place AR content.
https://developer.apple.com/documentation/arkit/recognizing_images_in_an_ar_experience
Follow best practices for visual feedback, gesture interactions, and realistic rendering in AR experiences.