Global cross platform multiplayer game backend as a service (SaaS, Cloud) for synchronous and asynchronous games and applications. SDKs are available for android, iOS, .NET., Mac OS, Unity 3D, Windows, Unreal Engine, HTML5 and others.
Source: doc.photonengine.com/en-us/realtime/current/getting-started/realtime-intro
PDF | On Jan 1, 2012, Christian Koch and others published BIM-based Augmented Reality for Facility Maintenance using Natural Markers
This new Unity package will teach you how to build a multiplayer AR game in exactly 20 minutes
Source: hackernoon.com/building-a-multiplayer-arkit-game-with-placenote-sdk-6bc736ee6760
ngrok secure introspectable tunnels to localhost webhook development tool and debugging tool
Source: ngrok.com/
Prototype reading and writing ARWorldMaps from and to the cloud.
Explaining what is shown in the video:
Source: www.homestoryapp.download/
The Firebase Realtime Database is a cloud-hosted database. Data is stored as JSON and synchronized in realtime to every connected client. When you build cross-platform apps with our Android, iOS, and JavaScript SDKs, all of your clients share one Realtime Database instance and automatically receive updates with the newest data.
Contribute to ARKit2.0-Prototype development by creating an account on Github.