AR App using registration technologies

With the availability of the AR registration technologies in the leading mobile platforms, the implementation of an own AR registration implementation lost its attractiveness. The idea is to implement an App to demonstrate and discover the potential and problems of applying this technology.

There is a lot of potential in applying the AR world map recovery, which all goes in the direction of the hyped AR cloud. Plenty of indoor use cases can be imagined, especially in the public domain.

In a public building, like a school or in a railway station, the ability to share AR experiences has a huge potential. Use cases include:

  • Navigation
  • Explanations
  • Application instructions
  • Time tables
  • Meeting points
  • Point of interest
  • Content generation/community
  • Information about objects
  • Sharing of information
  • Explanations with dynamic depth (first level information, with more in depth information on demand)
  • Evacuation

The application should provide ways to load a AR experience for a certain location, either automatic or over user selection. The loaded AR experience should be consumable, editable and enhanceable. This means:

  • You can navigate the environment getting augmented information about objects and locations
  • You can post information on a table or any other real world object
  • You can add information to already existing information

The AR experience should be shared ideally in real time.